Right.How do we get in?

Right.How do we get in?

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Right.How do we get in?



user
Title: Right.How do we get in?
Pixel Artist: fawful  (Level 6 Yonkyu :: 9802 points)
Posted: 6/7/2009 13:54
Statistics:  10 comments    4 faves    0 avatars

Some big gates in the sea.


Weekly Challenge: Gates of Heaven/HellWeekly Challenge: Gates of Heaven/Hell

Discussion

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user
fawful (Level 6 Yonkyu) @ 6/13/2009 05:09

I have discovered the majesty of zooming out more ;D

Thanks!


user
Dex (Level 11 CEO) @ 6/12/2009 19:00

You know, you're getting better.


user
fawful (Level 6 Yonkyu) @ 6/9/2009 07:40

Yeah,i wanted to get a gradient kind of feel without actualy useing grads,of course.I should have used more shades really.

Anyway,thank a lot!


user
Okami Joe (Level 3 Hatchikyu) @ 6/9/2009 04:14

Beautiful! The only thing that bothers me is the dithering on the gate, it seems out of place in comparison with the surrounding area.


user
fawful (Level 6 Yonkyu) @ 6/8/2009 09:18

Awesome,Sir Photography Replication Device!

Much appreciated.


user
Photocopier (Level 11 Godfather) @ 6/8/2009 07:38

this is definately one of your best works fawful!


user
fawful (Level 6 Yonkyu) @ 6/7/2009 15:34

Thanks,guys!

I was trying to create a sense of depth with the shading on the door,it is a bit weird.

And i see what you mean with the slabs needing to be further back,but i had to do most of this all today and i didn't have much time to have a good look at it.


user
AngelOTG (Level 1 Rookie) @ 6/7/2009 15:18

Your shading is off. On the door, the metal slabs would be just a wee bit further back. It's all dithered in a line. However, the dithering on the metal slabs should be just a big further back.

And, anywho, the shading doesn't really make sense. It's like the light source is coming from the ocean. o.o;

But good work nonetheless! Love the concept. <3


user
Dr D (Level 4 Shichikyu) @ 6/7/2009 15:04

Very nice work. It seems as though the center beam is a bit off-center.


user
Satsume (Level 10 Capo) @ 6/7/2009 14:37

nice work! 


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